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The user can apply a volatile property to any objects they touch, excluding living beings. Affected objects act like a bomb, generating an explosion on impact.

Summary[]

Advantages[]

This mutation can be used to create literal grenades out of any object, letting the user to easily generate explosive weapons in the middle of battle, or when far from a store. Since the items maintain their appearance, the explosion might be unpredictable.

Disadvantages[]

Items affected by this power usually must be thrown in order to explode, which means that skilled-enough enemies (that are also aware of the user's abilities) may be able to dodge the projectiles or counter them with the right timing.

Shared Moves[]

  • N/A
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